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Robyn Dubuc - Design | Programming | Art

  • My Work
  • Resume
  • robyndubuc@gmail.com

Boxhead Bounty Hunter

2008-2009

Boxhead Bounty Hunter is a browser-based deathmatch multiplayer game built in flash launched on November 25th, 2009. It has been played over 13 million times.

I was asked to join this project later on in the development, and tasked with completely recreating the user interface and flow, as well as redesigning a title screen.

The game was created by a team of 3 at XGen Studios. My responsibilities included designing and building user interface systems in flash for matchmaking, user chat, microtransactions, in-game shop and an innovative 'Most Wanted' interface to keep users competing for placing on a coveted list. Players are sorted by bounty, and bounty is earned by defeating other players with high bounty. The system is still encouraging active competition today.

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Software utilized during this project:

- Adobe Photoshop

- Adobe Flash

BHTitle.jpg
BHScreen3.jpg
BHScreen1.jpg
BHScreen2.jpg

Copyright 2024 - Robyn Dubuc