2008-2009
Boxhead Bounty Hunter is a browser-based deathmatch multiplayer game built in flash launched on November 25th, 2009. It has been played over 13 million times.
I was asked to join this project later on in the development, and tasked with completely recreating the user interface and flow, as well as redesigning a title screen.
The game was created by a team of 3 at XGen Studios. My responsibilities included designing and building user interface systems in flash for matchmaking, user chat, microtransactions, in-game shop and an innovative 'Most Wanted' interface to keep users competing for placing on a coveted list. Players are sorted by bounty, and bounty is earned by defeating other players with high bounty. The system is still encouraging active competition today.
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Software utilized during this project:
- Adobe Photoshop
- Adobe Flash