2012
Blast Rage Online is a browser-based multiplayer game built in flash launched on May 9th, 2012.
The game features fast-paced realtime multiplayer dog-fighting with collectible and extremely customizeable vehicles, outfitted with hundreds of unique weapons and equipment.
Included in the slides are in-development images of the player vehicles, each designed to be customized by two full-range color selections. Also shown are the weapon icons and particles, each of which has unique sound effects, firing patterns, statistics and firing/impact animations.
The game was created by a team of 3 at XGen Studios. I was the sole artist on the team and my responsibilities on the project included digital painting, 3D modelling, UI design, game design, sound design, quality assurance and video editing for marketing material.
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Software utilized during this project:
- Adobe Photoshop
- Adobe Premiere
- Adobe Flash
- 3D Studio MAX